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Not even MMORPGs are safe today, with terrorists infiltrating every dark corner of the virtual world they possibly can. Or, at least, that’s what the U.S. intelligence community thinks. To “counter” things up, the specialists across the ocean are developing some kind of new software, which is supposed to detect any sort of violent extremists that might try to enjoy the likes of World of Warcraft, Guild Wars, Lineage and Co.

According to a report from the Director of National Intelligence, this Reynard project will automatically profile each type of gaming behavior, and, after it has developed a strong database, ir will “detect” any suspicious actions that might take place in Azeroth and beyond.

This is a complete bullshit. Each MMO has its own bunch of retarded kids that enjoy ganking, griefing, or generally trying to ruin other people’s fun. How the hell will an automated software tell the difference between an avid ganker that is, actually, a fat and horny 15 years old Chinese farmer, and a would-be Osama bin Laden trying to recruit folks for the next terrorist anti-American attack? Or how the fuck will it manage to tell the difference between a role-playing guild of assassins from Defias Brotherhood and a group of Muslims?

American “Intelligence” my ass. Via Wired

Say hello (again) to Mr. Jack Thompson, our fine and dandy Florida attorney. We love him, and we know you love him too. In the ass. The gaming community, be it publishers, developers or gamers, has been forced to deal with this debatable individual for a long time now, whenever something completely unrelated shows up.

Does daddy rape his little, innocent daughter? Sure thing, it is because he plays too much Solitaire. Does mom jump off World Trade Center in a desperate try to draw her husband’s attention? Must be that level 70 Tauren Druid involved. For absolutely every crime possible, Jack Thompson will find a game-related reason. Because he is an attention whore.

Well, recently, it seems he has been trying too hard. So hard that, besides his case of explosive dihareea, the Florida court has almost politely asked him to show up and explain in public why he is being a complete Jackass and abuses the legal system to get his penis larger (at least in front of the mirror).
02/19/2008 ORDER-SHOW CAUSE
TO: JOHN BRUCE THOMPSON
It appears to the Court that you have abused the legal system by submitting numerous frivolous and inappropriate filings in this Court.

Therefore, it is ordered that you shall show cause on or before March 5, 2008, why this Court should not find that you have abused the legal system process and impose upon you a sanction for abusing the legal system, including, but not limited to directing the Clerk of this Court to reject for filing any future pleadings, petitions, motions, letters, documents, or other filings submitted to this Court by you unless signed by a member of The Florida Bar other than yourself.

As usual, Thompson's high morale, due to the right raid buffs, is amazing. His reply was superb, worthy and memorable. And completely idiotic, but that is another story:
This is the single greatest gift that any court has ever given me in my 31 years of practicing law. I shall now, through a new federal lawsuit, deconstruct The Florida Bar ... This court has threatened Thompson. He does not threaten back. He hereby informs this court that he will see it in federal court.

Game Politics scoop.

An interesting interview with Microsoft’s John Schappert is up on Eurogamer. Quite interesting. Amongst others, the corporate official mentions that their little X360 baby sold pretty good in all these years, topping no less than 18 million units. While I do not know if this includes re-stockings caused by the dreaded Ring of Death, Microsoft is happy. Hell, its employees must have reached a simultaneous mass orgasm. To sum things up, here is a little digest of the interview, which can be found here:

Eurogamer: Yo.
John Schappert: HI GUSY

Eurogamer: Soo…. 16%.
John Schappert: Yep.

Eurogamer: How many folks risked their savings to get a glimpse of the shiny ringy thing?
John Schappert: 18 millions, lol.

Eurogamer: kk.
John Schappert: kkthxbai.
"Enough is enough", says Nintendo, while drenching its sorrows into a delightful bottle of first-class alcohol. After summing up some numbers, the guys from the American subsidiary managed to come up with financial losses that nets the piracy phenomenon no less than 975 million USD. This also involves the publishers and developers working alongside Nintendo for the good of mankind.

Piracy is no stranger to the PC gaming community, with torrents of every game and its mother flooding the Internet - but it seems our console comrades are also enjoying the... not so legal art of fucking up the system. Of course, China is still number one when it comes to manufacturing illegal DS and Wii games, while Korea is the big bad ass regarding online console game files distribution. The same lists gathers even more names, with South-American countries like Brazil or Mexico spitting pirated Nintendo software out of every asshole available.

And of course, all Nintendo wants is a set of new laws. More aggressive measures, more retards in jail, and so on and so forth. Personally, I am all in favor of the "get your butt to the store and buy the damn game", but developers and publishers alike must also "fit" their prices for the different types of markets out there. In Romania, for example, a DS game may sometimes cost a quarter of your average paycheck, which is a lot.
Someone is getting either pissed off, or really afraid by the sudden “console” invasion. PC gamers are no longer safe in their apartments, cats and dogs alike are beginning to sense the terror of not being able to randomly press our keyboard buttons exactly in the middle of a raid... More and more producers and publishers are greedily eyeing the console environment, which, let’s face it, has its advantages. Like not having to daily invest millions of yen into new hardware.

That’s why some of the big names in the gaming industry, especially in the PC department (like Microsoft, Nvidia, AMD), decided to announce a strategic alliance at the upcoming Game Developers Conference. This seemingly desperate PC Gaming Alliance is meant to promote our good old hunk of wires, conductors and processors as a TRUE gaming platform. In the face of annihilation. In the presence of a God.

Ah well, best of luck to them. As long as World of Warcraft stays on the PC, they are safe with me.

The 11th annual Interactive Achievement Awards ended up as most of us would have expected - with titles like Call of Duty 4, Bioshock or Orange Box greedily munching down the top rewards. Las Vegas, booze, naked chicks and the D.I.C.E. Summit - gotta have them all! Now let’s see what those enlightened minds from over the big fat and full of smelly fish ocean had in store for us mortals:
- Game of the Year: Call of Duty 4
- Console Game of the Year: Call of Duty 4
- Computer Game of the Year: The Orange Box
- Outstanding Innovation in Gaming: Rock Band
- Handheld Game of the Year: The Legend of Zelda: Phantom Hourglass
- Massively Multiplayer Game of the Year: World of Warcraft: Burning Crusade
- Cellular Game of the Year: Skate
- Role-Playing Game of the Year: Mass Effect
- Racing Game of the Year: Motorstorm
- Outstanding Achievement in Game Design: Portal
- Adventure Game of the Year: Super Mario Galaxy
- Sports Game of the Year: Skate
- Strategy/Simulation Game of the Year: Command and Conquer 3
- Action Game of the Year: Call of Duty 4
- Family Game of the Year: Rock Band
- Outstanding Achievement in Animation: Assassin's Creed
- Outstanding Achievement in Art Direction: BioShock
- Outstanding Achievement in Visual Engineering: Crysis
- Outstanding Character Performance: Portal
- Outstanding Achievement in Story Development: BioShock
- Outstanding Achievement in Game Play Engineering: Portal
- Outstanding Achievement in Online Game Play: Call of Duty 4
- Downloadable Game of the Year: Puzzle Quest: Challenge of the Warlords
- Outstanding Achievement in Original Music Composition: BioShock
- Outstanding Achievement in Soundtrack: Rock Band
- Outstanding Achievement in Sound Design: BioShock

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