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| - The 360+ MB Crysis patch 1.2 is finally up for download. But it has issues. And also some dedicated (albeit beta) nVidia drivers. - "We have no plans to have in-game advertising in StarCraft II", says Blizzard via Blizzplanet. Well, they have no plans for announcing the next Diablo game today, either. But that doesn't mean it's not there... - Dark Sector has just gone Gold, and is now ready for releasing in North America this March 25 on the PS3 and Xbox 360. - Capcom dismisses Resi 5 date rumours, the ones placing the release of Resident Evil 5 in October 2008 (just before Gears of War 2). So it might only come out in early 2009. - Huxley, that MMOFPS nearly gone vaporware, was featured this week in an IGN preview saying that Webzen plans to release the PC version by the end of 2008, followed about six months later by the Xbox 360 version (which will take place 50 years later, but will still have "cross-platform interaction" with the PC version, oddly enough). - Each game from the Orange Box package - Portal, Team Fortress 2, and Half-Life 2: Episode One + Two - will be available as separate PC titles at retail on April 9, as confirmed by Valve on Joystick. Too little too late. - Europa Universalis III: In Nomine announced for this summer (or some time before it). It's like an expansion for another expansion, since it will require the Napoleon's Ambition add-on, and the idea for it was born on Paradox' forums. Sounds... promising... - Various WiiWare games were announced lately, but the vast majority of them look like pure, double-distilled shit. One exception is LostWinds (which we covered last month), and another one will hopefully be Lit - a 3D horror action-puzzler coming from WayForward (Contra 4, Shantae), which I found out about on Gamasutra. - The U.S. Air Force wants 300... Spartans? Moonkins? Nope, PlayStation 3 consoles. Awoo! Awoo! Awoo! They're supposedly "conducting a technology assessment of certain cell processors", and the PS3 is perfect for playing while on-duty their top-secret research.
You have to just love the guys and gals at Gamasutra. All the info they provide comes in such huge detail, that I seldomly forget to read some piece of news from top to bottom, either because I am in a middle of a wanking session, either because I get bored reading quotes from the developers. Anyway, here is some interesting stuff. Dudes behind titles such as Fallout or Medal of Honor have teamed up in an attempt to show recent crappy developers ze finger, forming WhiteMoon Dreams, a new and, hopefully, stupendous studio, which focuses its interest on Wii, PS3, and X360. For starters, they work on a title for a certain Japanese publisher. Great news, indeed! The guy pulling all the strings will be Jay Kootarappallil (pronounced “koeiwruweoiudiojfsod”), which, at some point, used to be a technical art director for EA. Now why does it seem familiar to me that EA dudes have all the money? While Loli WhiteMoon Dreams wants to mainly focus on original, in-house, series, they do not bash the possibility of working alongside major publishers, in an attempt to boost some of their francizes. What can I say, good luck to them, and may your titles live long and prosper. Gamasutra scoop.This right here is what's wrong with today's "gamers". How can a casual title like Mario & Sonic at the Olympics sell 5 (five!) million copies in just over three months, while games like [insert personal hardcore favorite] are barely struggling to make up for the tens of million bucks invested in their years-long development? And yet, it's happening right under our noses, as proudly announced by SEGA today. "With adored icons and fun game play, Mario & Sonic at the Olympic Games has shot to the top of the sales charts and is clearly resonating with the growing audience of casual gamers that want an engaging and accessible gaming experience," said Simon Jeffery, President and COO, SEGA of America. Grats to SEGA and everything, but this is just way too fucked up (... says a guy who's nuts about Wii Sports and can barely wait for Super Smash Bros. Brawl). - New Red Alert 3 details have been discussed in the latest BattleCast web-show, including the revelation of the new faction: The Empire of the Rising Sun, "which was produced after a desperate Soviet leadership went back in time to erase Einstein, presumably to stop him creating the atomic bomb". One does not simply erase Einstein. - Okami finally gets a firm release date on the Wii (or delay, from GameSpot's point of view): April 15. Cool, right on my birthday. But something tells me I'll still be busy air-punching my comrade in Super Smash Bros. Brawl at that time. - IGN talked to Ubi about the new stuff in Assassin's Creed for the PC, such as four new investigation missions (archer assassination, rooftop race challenge, merchant stand destruction challenge and escort challenge). And they also got some new screens. The PC version is coming in early April, having slipped again. - Dark Sector is also coming a bit later than expected, in April, with a demo "likely" to precede the final launch. - A fresh new release schedule we received from cdv USA lists Sacred 2: Fallen Angel as coming in September 2008 on the PC and Xbox 360. Precicely, yet another delay. Also, Stranger releasing this March 17, Sudden Strike 3 on March 24, and Theatre of War on May 12 (it's been out in Europe since last autumn). - Demigod, at least, is not getting delayed... yet. Gas Powered Games' new strategy game is "completely playable" and "fairly certain" for a 2008 release. Should be worth the wait, "heck [they] have a giant walking castle as a demigod"! - A Grimm preview is up on GameTap (the very website that will be launching this dark episodic game in July), with quotes from American McGee, who seems rather frustrated by Disney's versions of the classic murderous fairy tales. "Look at Pinocchio, for instance. In the original story he kills Jiminy Cricket, his conscience. Pinocchio was a real jerk in the original story. But nobody knows that because they've only seen the Disney version." - A game based on the TV show Dexter is in the works, through a partnership between Showtime Networks and Marc Ecko Entertainment. Right, as in Marc Ecko's Getting Up pile-o-crap from a couple of years ago. - Sony Japan confirms Skype for PSP from March 18, plus new hardware and limited edition Bronze handheld. Any colour you like. Looks like I was spot-on last month, by suggesting a skiing game for that Wii Balance Board which Nintendo will be bundling with Wii Fit. Curiously, though, the new game announced today isn't called Wii Ski - but We Ski. The reason I'm hesitating to call it a "new" game is that this is, in fact, an older Namco Bandai project initially known as Family Ski. Along with the change of title, the dual publisher also said it would release We Ski during spring 2008, and revealed a few more gameplay details. According to IGN's feet-on preview, the good news is that We Ski can be played entirely with the Wiimote and Nunchuk, but the bad news is that even if you will have a Balance Board, it can only be used in single-player mode - so no drunken balancing in multiplayer, boo! More gameplay features after these screenshots.  (...) Continue reading 'We Ski Announced For Wii Balance Board'...- WiiFreeloader has been released for our region-free gaming pleasure. So no matter the game's country of origin, this baby will take it for a spin, for $19.99 / £9.99. Just in time for Super Smash Bros. Brawl this March 9, which is still missing a European release date. - There will be no GTA 4 demo. But don't worry, they're not hiding anything. Just a gangload of criminals and whores waiting to be sodomized with broken bottles of vodka. Something the whole family can look forward to this April 29. If you have 100 hours to finish it. - And by the time the GTA fever cools out, Metal Gear Solid 4 will be coming this June 12 on the PS3, as eventually confirmed - and detailed - by Konami. European date same as US, by the way. But, alas, Blu-ray disc doesn't have enough space for MGS4! Oh well, Metal Gear Online beta begins April 21. - Why EA rocks (and sucks) in 2008 - five reasons why Electronic Arts 'rocks', and five reasons why it 'sucks'. I could add plenty more to the latter. - Eidos parent company SCi cancels 14 games and fires 25% of its employees, in a radical attempt to stop (or at least slow) their downfall. Tomb Raider, Deux Ex and Hitman still alive. So is Battlestations, considering last week's announcement of a sequel. Oh and Tomb Raider: Underworld "is now scheduled to launch during the 2008 Christmas season". - THQ director blames piracy for Iron Lore closure. And hardware vendors. And reviewers. And stupid gamers. Anything but the real problem. - 38% of gamers are female. That leaves about 60% males, and 2% emo kids? - And finally, some new games releasing this week, including Army of Two and God of War: Chains of Olympus for the PSP. Oh, speaking of God of War... (cue sequel post). Sure enough, Nintendo was among those who tried to leave their mark on this week's GDC 2008 event in San Francisco. That's not to say they actually succeeded, but at least they announced / confirmed a new round of release dates for some of their upcoming products - namely WiiWare, Wii Fit and Super Smash Bros. Brawl. First come, first served is Super Smash Bros. Brawl, set to kick into retail action on March 9. I don't think this Wii fighting game needs any more introduction, but just in case I'm wrong, these few trailers should enlighten you in no time. Next, on May 12, comes WiiWare - the new game download service that got us (or at least myself) marginally excited. One of the early games developed for WiiWare we already mentioned in our previous news about LostWinds; another notable one will be Final Fantasy Crystal Chronicles: My Life as a King by Square Enix; and a new episodic game series from Telltale is also on its way. Finally, Wii Fit will be released on May 19, complete with a "weight-and-motion-sensing Wii Balance Board" which may or may not prove useful for other kinds of games. Like... skiing? Just a thought.  Wii jokes just ain't what they used to be...One of the first products tailored for Nintendo's upcoming game download service, WiiWare (which launches on May 12), is a cute little platform adventure going by the name of LostWinds, currently in the works at indie studio Frontier Developments - better known in the '90s for their Elite series. As described in this week's announcement, LostWinds is a high quality, enchanting adventure bursting with new gameplay ideas that embrace the innovative controller of the Wii. "Built with Frontier's in-house 3D game-engine technology LostWinds puts "the power of the wind in the palm of your hand" as you wield the awesome powers of Enril the wind spirit - from raging tornados to the gentlest breeze - to guide and protect Toku, a young boy who is the only one who can help you release the curse placed upon the world of Mistralis by evil Balasar. Mistralis is a stunningly presented, magical land full of wonder and intrigue that bursts to life with your every action and exploration. The game's novel, playful control mechanism lets you use Enril's elemental powers to help Toku in your quest to overcome Balasar - powering his jumps and glides through Mistralis' different regions, buffeting and smashing enemies, and solving puzzles." More about this unremarkable good-vs-evil story can be found on the LostWinds website, and here's hoping the gameplay itself will be at least as remarkable as the screenshots below.  
    - The PSP version of Need for Speed ProStreet is finally shifting into retail gear this week, on February 22. Time for another NFS soon, eh?... *sigh*... What a drag racing. - Also on February 22, the PS3 version of Unreal Tournament 3 will be released in Europe. Other releases this week include Dragon Quest Swords (Wii), The Club, Dynasty Warriors 6, and Apollo Justice: Ace Attorney (DS). - The Witcher Enhanced Edition was announced for May 2008, bringing changes in the game's mechanics, better graphics, a MOD editor, and two new adventures (comprising 8 new quests). In other words, they're trying to sell us a fucking patch. - Second Life goes mobile, by "[reformatting] the online world to fit on mobile phone screens while mapping the keys on handsets to commands in-world". World of Warcraft should take a cue, instead of experimenting with shitty mobile chat features. - JoWooD and World Forge (Sparta: Ancient Wars) announced a new strategy game called The Golden Horde, which "takes you back to a place in time where the heirs of Dschingis Khan were ready to fight for their honor and glory". Dschingis Khan?! What the fuck! Somebody fire that PR idiot who can't even spell Genghis Khan right. FAIL. - THQ and Blue Fang Games (Zoo Tycoon) are banding for a new game, in development for the Wii, DS and PC. More zoophilia? The idea of Deadly Creatures - that "creepy, cinematic thrill ride" announced by THQ a few days ago for the Wii - seemed interesting enough to earn it some further investigation. At the end of the lair, we found a few screenshots and the first trailer, which we're gladly sharing with you. Just be careful what you step on...  

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