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| As I have stated before, along side good ol’ Uwe Boll, Jack Thompson is one of my favorite characters related to the gaming industry. He is a fascinating man, with strong, yet terribly unnatural beliefs, who still thinks, after years of practice, that all the world spins around his misconceptions. Well, too bad for him, it seems. Game Politics, a website that also loves Jack Thompson almost as much as we do, tells us the story of a Florida Judge who decided to… recommend Mr. Thompson as guilty for no less than 27 counts of misconduct. In other words, if the Florida Supreme Court is sane enough to say yes, Jack is screwed. Initially, there were 31 such counts, most of them (21, to be more precise) are related to his infamous epic-fail crusade against Rockstar and Grand Theft Auto, while others hint at his (again failed) attempt to “convict” Bully of being a major suck-ass game. I guess it all started with that kid who went rampage and Starfire-critted two police officers and one dispacher, an indeed sad event followed by a lawsuit, in which Thompson represented the victims’ families. The kid was playing, amongst other games, GTA, and Jack quickly assumed that this here title, and only this, is the sole unquestionable reason for the murders. We are passionately awaiting to see the results of such great events. Hell, we should probably start to write a script for a Jack Thompson-inspired soap opera - until then, we’ll leave him in his medicine’s care.
Take-Two are continuing to keep themselves busy these days... and so are Electronic Arts' bidding artificers. Clearly incapable of waiting until the agonizing (for them) release of GTA IV at the end of April, EA is making another move in the hopes of taking over Take-Two. Only, this time, they are trying to bypass the company's board and head straight for the shareholders, luring them with an offer of $26 per share in cash. Not that tempting, but who knows... Just to be on the safe side, Take-Two's board urged its shareholders to hold their horses, promising to properly advise them within 10 business days. So while we wait for the next chapter of this bidding saga, let's get back to Take-Two's games for a bit. My personal most-wanted, Mafia 2 is now planned for release (...) Continue reading 'Take-Two About Dates, Max Payne 3, New EA Bid'...It all started as a (well founded) rumor. It ended with an official announcement. So, yeah, basically we’ll get more Bioshockin’ services in the fall of 2009, according to the girls at Take Two. Just as promised, actually, because they stated before their hungry desire to release one Bioshock title once every two years… What we know so far is that the game will, indeed, be manufactured with great care and no trembling hands by the newly formed 2K Marin Studio, where a bunch of Bioshock developers gathered not to be pissed off by the lesser beings inside Take Two that like to share useless opinions with the rest of the world. Even though it was first rumored that brainmaster Ken Levine will not work on this project, Take Two confirmed that, well, he will, either it is his choice or not. While Bioshock was a great game, maybe more popular than great, it still reeked of casual putrefaction. Hopefully, more little sisters, Japanese ones, this time, will fix the obvious flaw of respawning like a retard, that made the game look much too easy. And silly. Scoopz0r.Another piece of weekend junk which turned out to be just that - junk - is a story about some supposed BioShock 2 artworks that popped up on some guy's blog. Given how cool they look, it's easy to see why they would be mistaken for "the real thing". But sadly the author of said artworks fanarts set the record straight over on That VideoGame Blog. "The author behind these images [said] these are not official BioShock concept drawings. In his own words: “It was for a class at Art Center, the assignment was to design a sequel for a videogame or film. So I picked one of my favorite games from last year.”" Taking into account that BioShock 2 prequel rumour from January, it would make sense to see (some of) its action taking place above the surface, so these arts do make some sense, even if they're completely unofficial.  (...) Continue reading 'BioShock 2 Artworks Were Just Homework'...Just a tiny update to show the world of Grand Theft Auto IV in more detail, than all those blurry trailers which keep appearing lately. Some of them are all right, too, I just wish they were at a much higher resolution - like these screenshots here freshly ripped reaped from the game's website. And since there will be no GTA 4 demo, screens and trailers is all we're getting.   
  Yes, I admit, I've been shamelessly (though strategically) slacking for the past week, leaving my comrade to face the GDC madness on his own, while I turned my perverted eye to our flat-chested sister-website Animekon (some great new stuff there lately, by the way). But all good things must come to an end, so... back to gaming. - Chief among our bypassed GDC news was the announcement of Gears of War 2, coupled with this teaser trailer teasing at a november 2008 release. CliffyB proclaimed that it's "going to be bigger, better and far more badass than the first one", with chainsaw duels and stuff. But no Gears of War comic after all. - More recently, Motorstorm 2 was also revealed in a BBC article. It's "due out in time for Christmas and moves the action away from the desert locale of the original. Gamers will be able to race around a lush island environment, full of interactive vegetation". Interactive... vegetation. That's super. At least it will have 4-player split-screen. - Still, the hottest topic these days remains EA's $2 billion bid on Take-Two, which was rejected, but will be taken under consideration once again on April 30, right after the release of GTA IV (not by coincidence). Meanwhile - new Take-Two details revealed. - This year's Leipzig Games Convention might be the last one, as from September 2009 it could effectively be replaced by a new event called GAMESCom, to be held in Cologne, Germany. The Leipzig organizers are not amused, but still hope for a GC 2009. - Telltale has just sent along the trailer for Sam & Max episode 204: Chariots of the Dogs, which is hereby officially unravelled. But where in the world is Carmen Sandiego Bosco? Find out in mid-March. - The next Indiana Jones action game has gone into production. Yeah, just now. But you won't see me complain, since LucasArts spent more time with Star Wars: The Force Unleashed, which looks so cool in this GDC 2008 trailer.
- Offset Software, the guys who blew our mind with their Project Offset tech demos a couple of years ago (but kept mostly silent ever since) have been acquired by Intel. Five bucks to whoever can say what this will mean for their potential game. I'm clueless. - Molyneux despairs at the "tragic" state of PC gaming, because "The Sims and World of Warcraft [are] sucking all the air out of the PC market". And I feel like I'm right in the ventilation duct, what with patch 2.4 coming up and everything... By the way, "Cliff's an idiot!". - As of tomorrow, February 29, Phil Harrison is no longer the president of Sony Computer Entertainment Worldwide Studios. This week he resigned from Sony after 15 frustrating years with the company, leaving his warm chair to Kaz “Riiiidge Racer!” Hirai (who also remains President and Group CEO of SCEI). Where to next, Phil boy? Two fucking billion dollars. That’s like… holy shit, so many manga volumes that even I cannot handle them. Just think about all the booze you can buy with it. All the whores you can LEGALLY rape with it. Every spermatozoon I can possibly produce in a wanking session will have a bright future with this kind of money.
…And EA seems to have this kind of spendola, ready to roll. Target? None other than Take Two, the owners of the Grand Gay Theft Auto franchise. After all, why should only Activision be able to suck Vivendi’s extremely enlarged penis, getting a share of Blizzard’s World of Warcraft while they are at it? We know that EA means business. As in… the whole fucking gaming business. Good for them. If Take Two accepts the deal, Viacom (MTV owners who were actually trying to buy Take Two before EA started negotiations) will get owned. Big time.
Let the purchase begin! Here's a little something to wash away that sorrow of seeing the Wii version of Civilization: Revolution cancelled put on hold last month: 2K Games announced a release date for the latest chapter in Sid Meier's 17-years old series, on its remaining platforms. So, without further ado (but with plenty of screenshots below), the PS3, Xbox 360 and DS versions of Civilization: Revolution are to be released on June 6. Lovely, and now for the accompanying PR'ish game synopsis. "Built from the ground up solely for console and handheld gamers, Sid Meier's Civilization Revolution features fast-paced, pick-up-and-play action involving strategic global domination and history's most intrepid leaders, as well as a highly competitive multi-player experience. Sid Meier's Civilization Revolution brings the renowned Civilization franchise to consoles for the first time, delivering the vast re-playability and unmatched addictive gameplay that has become synonymous with the works of Sid Meier. New graphical touches and a streamlined interface will transport the Civilization franchise to a level that fans have never seen before."  (...) Continue reading 'Civilization: Revolution Dated, Screenshots'...Lagging a couple of years behind the pack, Take-Two has finally licensed Unreal Engine 3 for its 2K Games label. Today's announcement issued by the engine's makers from Epic Games only mentions some "unannounced games in development", so we can only guess what exactly they're working on... Neither party had anything intelligent to say on this occasion (other than the reciprocal pat on the back, as usual), so I won't drag this on any longer than needed, either. |
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