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| Along with the expected confirmation of a "re-designed" PC version of BioWare's sci-fi role-playing game, Electronic Arts announced today that they'll be releasing Mass Effect on the PC in May 2008, after having struck a publishing agreement with Microsoft. Great news, certainly, even though the rest of their press release isn't exactly inspiring. Among the cutting-edge optimizations listed below, those "fully customizable controls" are an epic wonder of PR stupidity, much like rest of the so-called features. Bravo, EA, you have outdone yourself once again! What's next, telling us we can actually play it with a mouse and keyboard? Optimized for the PC, Mass Effect for the PC incorporates the following features: - Optimized controls designed specifically for the PC. - High resolution visuals - Mass Effect for the PC features highly detailed textures, characters and environments. - Fully customizable controls - PC gamers can re-map the control scheme any way they like. - Run & Gun Control - Players can assign biotic powers or skills to 'hot keys' allowing them to play Mass Effect with a heavier focus on action. - New decryption mini-game. - New inventory screen GUI and functionality - The enhanced inventory system makes it easier for players to equip and modify their weapons and armor. The only real novelty there is that "new decryption mini-game", which they're not elaborating on at this point. Probably just a cheap, worthless gimmick, anyway. Still, great news. Update: We now also have the first screenshots.
- The reason why 2K Games cancelled Civilization Revolution for the Wii is now elucidated. The reason why MTV writes about games remains a mystery. - Devil May Cry 4 (PS3, Xbox 360), Assassin's Creed DS, Sins of a Solar Empire and others are releasing this week. Next week, Duke Nukem Forever. Or when it's done. X³: Terran Conflict was announced with a small bang by the self-centred devs from Egosoft, along with their partners from Koch Media. Ze Germans enjoy deluding themselves into thinking that the game will be ready to launch in Q3 2008, but by that time they'll probably decide they want to do another "full blown sequel" again (remember X²: The Threat X³: Reunion?), and go straight for X4. The only conceivable logical reason why they would stop at X³ is that there is no special superscript character for the number 4, like there is for 2 and 3. Pretty clever, huh? And with that imba argument, I rest my case. Now let's see what they have to say: "X³: Terran Conflict is a brand new, stand-alone game set in the universe of X³. It is the culmination of the X trilogy, with a grand finale that takes us all the way back to Earth's own solar system. Gamers can take on the roles of different characters in the X universe, or of a Terran military pilot, and experience a multitude of stories in the largest X universe ever featured - for X³: Terran Conflict will offer more missions than any other X game before. Meanwhile, X³: Terran Conflict will pose questions such as: How has Earth changed in all these years? And how will relations between Earth and its counterparts in the X universe develop?"  In space, no one can hear you snore.
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