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Dawn of War 2 Debut Trailer
Relic's W40K RTS sequel in action for the first time
Dawn of War 2 Debut Trailer
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From the funny, yet unstable land of rumors, come this little piece on Primotech – the guys there ranting something about Crysis being showed working on X360, behind closed doors, at this year’s GDC. Who would be interested in such a release? Well, prospective publishers, of course.

If this is true (which I really doubt so far, not until we get some real clarifications), then it seems that EA was not really interested in such a project, since I guess they would have got first bids on it. Considering the low revenues that Crysis brought back for the PC, it’s no wonder.

It was known for sometime that Crytek was planning on showing the graphic engine CryEngine 2 working on Microsoft's console, but probably just for certain developers that be interested in using it for future titles. So Crysis on X360 is still a rumor, but rumors usually have a seed of truth somewhere in their stomach.
There I was, getting my hopes (and other things) up that Blizzard will be allowed to carry on with its own franchises, after the merger with Activision will be complete. Well, me and the others who thought about that were tremendously stupid, to say the least.

Having a nice chat with some hungry for gossip analysts, Bobby Kotick, Activision’s almighty CEO, pointed out the “possibility” that Call of Duty, Infinity Wards’ awesome FPS, could receive the MMO treatment in a near future.

He started by taking a look at the MMO market as we see it today, and what he saw was a bit grim: after the dreaded World of Warcraft launch, most other companies that tried to fit in the market only managed low-selling titles, canceled titles, or failing titles. Of course, with some little exceptions. Now Kotick looks down into Blizzard’s yard, hoping that his team(s) will learn a good deal from their veterans, plus the fact that Activision has a chance to “borrow” some of Blizzard’s subscriber base.

In short, Kotick kinda said: “Fuck Blizzard’s projects, ours are more important.”
There was so much more I wanted to stuff into that title, but basically this is the story: Larry Niven, the sci-fi author best known for his Ringworld series, is working on a completely new game, together with the folks from Alchemic Productions. It's called Free Fall, it plays out in zero-gravity, and it's not based on any of his other books. Dunno about you, but I'm starting to feel the itch, drooling at this very first concept art.


If you're thinking about the old Ringworld adventure games from the early '90s, you can drop that thought right away. Kotaku managed to speak with Alchemic co-founder Rick Ernst about the project, and from what they write, Free Fall sounds like a lot more action-oriented game.
"Desiring more involvement than simply handing over his books as source material, Niven is working with Alchemic to create an entirely new fiction for the game, which will center around a nation of miners and spacers that inhabit Earth's Moon, Mars, and the asteroid belt. You begin the game as newly immigrated Earther looking to get a fresh start as a miner who soon finds himself embroiled in miner revolution."
 (...)

>  Continue reading 'Larry Niven (Ringworld) Working On Free Fall'...
- New Red Alert 3 details have been discussed in the latest BattleCast web-show, including the revelation of the new faction: The Empire of the Rising Sun, "which was produced after a desperate Soviet leadership went back in time to erase Einstein, presumably to stop him creating the atomic bomb". One does not simply erase Einstein.

- Okami finally gets a firm release date on the Wii (or delay, from GameSpot's point of view): April 15. Cool, right on my birthday. But something tells me I'll still be busy air-punching my comrade in Super Smash Bros. Brawl at that time.

- IGN talked to Ubi about the new stuff in Assassin's Creed for the PC, such as four new investigation missions (archer assassination, rooftop race challenge, merchant stand destruction challenge and escort challenge). And they also got some new screens. The PC version is coming in early April, having slipped again.

- Dark Sector is also coming a bit later than expected, in April, with a demo "likely" to precede the final launch.

- A fresh new release schedule we received from cdv USA lists Sacred 2: Fallen Angel as coming in September 2008 on the PC and Xbox 360. Precicely, yet another delay. Also, Stranger releasing this March 17, Sudden Strike 3 on March 24, and Theatre of War on May 12 (it's been out in Europe since last autumn).

- Demigod, at least, is not getting delayed... yet. Gas Powered Games' new strategy game is "completely playable" and "fairly certain" for a 2008 release. Should be worth the wait, "heck [they] have a giant walking castle as a demigod"!

- A Grimm preview is up on GameTap (the very website that will be launching this dark episodic game in July), with quotes from American McGee, who seems rather frustrated by Disney's versions of the classic murderous fairy tales. "Look at Pinocchio, for instance. In the original story he kills Jiminy Cricket, his conscience. Pinocchio was a real jerk in the original story. But nobody knows that because they've only seen the Disney version."

- A game based on the TV show Dexter is in the works, through a partnership between Showtime Networks and Marc Ecko Entertainment. Right, as in Marc Ecko's Getting Up pile-o-crap from a couple of years ago.

- Sony Japan confirms Skype for PSP from March 18, plus new hardware and limited edition Bronze handheld. Any colour you like.
A huge sigh of relief is in order, I believe, now that the prolongued silence has been broken on the PlayStation.Blog. As you can see below, the upcoming SOCOM: U.S. Navy SEALs Confrontation for the PlayStation 3 looks light-years better than the disgusting screenshots which are still lingering on the game's official website. Although, truth be told, it's still not as good looking as we've come to expect from a future PS3 title.


Along with these screenshots, David Seymour (the game's Design Director from developer Slant Six Games) offers a few more info on SOCOM: Confrontation, but leaves the best for EGM magazine's cover story in their May issue. Still, one thing he specifically wants to tell the fans, again and again and again (yeah, he actually wrote it three times), is this: "There is an option to use classic SOCOM camera! It looks and feels like the original classic camera!". Great, now how about a release date, other than that elusive "2008"?
Another piece of weekend junk which turned out to be just that - junk - is a story about some supposed BioShock 2 artworks that popped up on some guy's blog. Given how cool they look, it's easy to see why they would be mistaken for "the real thing". But sadly the author of said artworks fanarts set the record straight over on That VideoGame Blog.
"The author behind these images [said] these are not official BioShock concept drawings. In his own words: “It was for a class at Art Center, the assignment was to design a sequel for a videogame or film. So I picked one of my favorite games from last year.”"

Taking into account that BioShock 2 prequel rumour from January, it would make sense to see (some of) its action taking place above the surface, so these arts do make some sense, even if they're completely unofficial.

 (...)

>  Continue reading 'BioShock 2 Artworks Were Just Homework'...
Just a tiny update to show the world of Grand Theft Auto IV in more detail, than all those blurry trailers which keep appearing lately. Some of them are all right, too, I just wish they were at a much higher resolution - like these screenshots here freshly ripped reaped from the game's website. And since there will be no GTA 4 demo, screens and trailers is all we're getting.


- WiiFreeloader has been released for our region-free gaming pleasure. So no matter the game's country of origin, this baby will take it for a spin, for $19.99 / £9.99. Just in time for Super Smash Bros. Brawl this March 9, which is still missing a European release date.

- There will be no GTA 4 demo. But don't worry, they're not hiding anything. Just a gangload of criminals and whores waiting to be sodomized with broken bottles of vodka. Something the whole family can look forward to this April 29. If you have 100 hours to finish it.

- And by the time the GTA fever cools out, Metal Gear Solid 4 will be coming this June 12 on the PS3, as eventually confirmed - and detailed - by Konami. European date same as US, by the way. But, alas, Blu-ray disc doesn't have enough space for MGS4! Oh well, Metal Gear Online beta begins April 21.

- Why EA rocks (and sucks) in 2008 - five reasons why Electronic Arts 'rocks', and five reasons why it 'sucks'. I could add plenty more to the latter.

- Eidos parent company SCi cancels 14 games and fires 25% of its employees, in a radical attempt to stop (or at least slow) their downfall. Tomb Raider, Deux Ex and Hitman still alive. So is Battlestations, considering last week's announcement of a sequel. Oh and Tomb Raider: Underworld "is now scheduled to launch during the 2008 Christmas season".

- THQ director blames piracy for Iron Lore closure. And hardware vendors. And reviewers. And stupid gamers. Anything but the real problem.

- 38% of gamers are female. That leaves about 60% males, and 2% emo kids?

- And finally, some new games releasing this week, including Army of Two and God of War: Chains of Olympus for the PSP. Oh, speaking of God of War... (cue sequel post).
Yes, I admit, I've been shamelessly (though strategically) slacking for the past week, leaving my comrade to face the GDC madness on his own, while I turned my perverted eye to our flat-chested sister-website Animekon (some great new stuff there lately, by the way). But all good things must come to an end, so... back to gaming.

- Chief among our bypassed GDC news was the announcement of Gears of War 2, coupled with this teaser trailer teasing at a november 2008 release. CliffyB proclaimed that it's "going to be bigger, better and far more badass than the first one", with chainsaw duels and stuff. But no Gears of War comic after all.

- More recently, Motorstorm 2 was also revealed in a BBC article. It's "due out in time for Christmas and moves the action away from the desert locale of the original. Gamers will be able to race around a lush island environment, full of interactive vegetation". Interactive... vegetation. That's super. At least it will have 4-player split-screen.

- Still, the hottest topic these days remains EA's $2 billion bid on Take-Two, which was rejected, but will be taken under consideration once again on April 30, right after the release of GTA IV (not by coincidence). Meanwhile - new Take-Two details revealed.

- This year's Leipzig Games Convention might be the last one, as from September 2009 it could effectively be replaced by a new event called GAMESCom, to be held in Cologne, Germany. The Leipzig organizers are not amused, but still hope for a GC 2009.

- Telltale has just sent along the trailer for Sam & Max episode 204: Chariots of the Dogs, which is hereby officially unravelled. But where in the world is Carmen Sandiego Bosco? Find out in mid-March.

- The next Indiana Jones action game has gone into production. Yeah, just now. But you won't see me complain, since LucasArts spent more time with Star Wars: The Force Unleashed, which looks so cool in this GDC 2008 trailer.

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Offset Software, the guys who blew our mind with their Project Offset tech demos a couple of years ago (but kept mostly silent ever since) have been acquired by Intel. Five bucks to whoever can say what this will mean for their potential game. I'm clueless.

- Molyneux despairs at the "tragic" state of PC gaming, because "The Sims and World of Warcraft [are] sucking all the air out of the PC market". And I feel like I'm right in the ventilation duct, what with patch 2.4 coming up and everything... By the way, "Cliff's an idiot!".

- As of tomorrow, February 29, Phil Harrison is no longer the president of Sony Computer Entertainment Worldwide Studios. This week he resigned from Sony after 15 frustrating years with the company, leaving his warm chair to Kaz “Riiiidge Racer!” Hirai (who also remains President and Group CEO of SCEI). Where to next, Phil boy?
It wasn't a secret anymore that the third game in Volition's literally ground-breaking action series would be titled Red Faction: Guerrilla, after last week's revelation, but pretty much everything else was still unknown. Until, that is, THQ made a proper announcement yesterday, clearing a few details regarding the shooter formerly known as Red Faction 3.

The most striking change is that Red Faction: Guerrilla will be a "third-person open-world action-shooter" (ok, those are actually two striking changes), and of course that it will be released for all three heavy-duty platforms - PC, PlayStation 3 and Xbox 360. The game will keep its signature destruction-based gameplay, and even "redefine its limits" as they say. The story will take us back to Mars, 50 years after the events of the original Red Faction (good thing there's no mention of Red Faction 2, since I couldn't be arsed to play it).
"Players will take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Throughout their fight for freedom, players will carve their own path, wreaking havoc across the vast, open-world environment of Mars, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos. Utilizing improvised weapons, explosives and re-purposed mining equipment and vehicles, Red Faction: Guerrilla allows players to tear through fully destructible environments in an unforgiving Martian landscape swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire. Red Faction: Guerrilla will also feature a robust multiplayer component, including several modes focused on destruction-based gameplay."

For now, a tentative release date is set for fiscal 2009, meaning that it could come out anywhere between April 2008 and March 2009... at the earliest.

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