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Since we were previously talking about Japan, games, and various other things (actually, we always talk about Japan and various other things), let's take a look at some figures from the Tokyo Game Show, courtesy of Gameindustry.biz.

It seems that this here event is set to break tons of records, including the number of games exhibited – no less than 879 titles, for every platform available. To get into even more details, we have around 19 percent DS games (actually, 18.7, but who's counting), 18 percent mobile games, and around 17.5 PC games. The top of the bottom is gloriously held by the Playstation 3, with a mere 3.5 percent.



And while we're here, let's get into genres. Most of the titles (around 20 percent) will obviously be action-adventure oriented (no wonder, kids seem to like easy stuff these days), with the roleplaying awesomeness of true gaming reaching only 9 percent, followed by simulation and puzzle titles.
Veteran anime studio Ghibli is teaming up with game developer Level-5 (Dragon Quest VIII, Rogue Galaxy) for a new Nintendo DS game going by the name of Ni no Kuni: The Another World, or simply Ninokuni. It seems like a pretty cute-, albeit childish-looking fantasy RPG - as can be seen below - and it's scheduled for release in Japan during 2009.



You won't find much else about it on the official website, but the original announcement made in the latest Famitsu magazine does shed some light on what to expect from Ninokuni. Shameless copy-paste from Gamekyo (via AnimeNation) follows.
- The animation in the game is all by Studio Ghibli.
- Level-5's first 10th Anniversary product.
- There will be a book bundled with the game filled with information on various magic crests and spell recipes. This 'Magic Master' book is something that the main character in the game has, and the player will need to refer to from time to time while playing the game.
- There will be a console version of the game, but the hardware is not decided yet.
- They want the console version to offer something different for people that have already played the DS version, the selection of the hardware will be based on which is most suitable for this purpose.
- The exact same book will be packaged with the console version as well.
All my bets are lost. I was dead-sure that WotLK would only be released in 2009, but fortunately, it seems that me and my fellow horde of skeptics (no pun intended) were wrong. If you visit the WoW website right now, odds are you'll be greeted with a page announcing the release date for the World of Warcraft: Wrath of the Lich King expansion - "In Stores 11.13.08". That's like... really bloody soon! Better get your pre-orders sorted out, fast.


The same thing is also beeing announced by Blizzard in a full-fledged press release, which also sheds some light on when the expansion will land in different territories: November 13 in North America, Europe, Mexico, Argentina, Chile, and Russia. November 14 in Australia, New Zealand, Singapore, Malaysia, and Thailand. And finally November 18 in Korea and the regions of Taiwan, Hong Kong, and Macau.

The Lich King's wrath will be sealed in a DVD box inscriptioned with a $39.99 price tag, and a special Collector's Edition priced at $69.99 will also be available "in select regions".
Long before there was Heroes of Might and Magic, there was a little game called King's Bounty - a strikingly similar turn-based strategy, that had also been created by the late New World Computing five years earlier, in 1990. Fast forward 18 years, and today we finally have the chance to see first-hand how the sequel King's Bounty: The Legend turned out, thanks to the demo version released by publisher 1C Company, hot off Katauri Interactive's work benches.


The FTP link that came with the press release is pretty useless right now, as it's being hammered down to a crawl, so you might want to try your regular download website of choice. Like WorthPlaying or something. The 700ish MB demo includes the first city in the game, all three character types, multiple quests and dozens of spells. Now if you'll pardon me... let's see what we have here.

Update: After 8 hours of playing the demo, all I can say is... win. Pure win!

To complement our previous story bringing the announcement of Diablo III, here is a selection of screenshots we handpicked from the debut collection posted by Blizzard on the game's website today.

 (...)

>  Continue reading 'Diablo 3 Screenshots'...
Twenty years after the cataclysmic events of Diablo II - and eight years after its release in the real world back in 2000 - the long-speculated, and even longer-awaited sequel Diablo III has finally been unveiled today, at Blizzard's 2008 Worldwide Invitational event. Aside from the announcement itself, fans are already treated with dozens of screenshots, a few wallpapers, artworks and, best of all, the first three Diablo III trailers covering all of the above, and a whole lot more! Need I say they're a must-see?

We've already added the HD trailers locally, and we'll return in a bit with a selection of screenshots as well, but in the meantime all there is to know about the game can be found on the newly-opened Diablo III website. No release date yet, obviously, just some stuff about the game's story, locations, characters, monsters, and adventures awaiting you upon your return to the world of Sanctuary. Dig in!


Below we're including the gist of today's press release: (...)

>  Continue reading 'Diablo 3 Announced, With Pics And Trailers'...
Today, developer Funcom and publisher Eidos have made a joint mediatic effort to lift the veil on what they call Age of Conan's "promising future", revealing selected new features which are now in production - including a massive new PvP update called "To the death" (going live near the end of June), followed later this year by a MASSIVE (ed. - notice the CAPS) free update called "Kingship!". Which will basically be a guild alliance warfare system.

During autumn, a reward and character evolution system called "Powerpoints" will also be introduced, along with the mandatory new areas and dungeons in the months ahead, improved player-made villages and Battlekeep systems, social updates, and the generic "more adventures". You'll find all of these detailed below. (...)

>  Continue reading 'The Future of Age of Conan'...
We've been making a conscious effort to avoid any news related to Limbo of the Lost, the newly controversial adventure game developed by Majestic Studios (a.k.a. a group of old farts from Kent), and particularly to keep a safe distance from its appalling trailers. Up until now, that is. Because GamePlasma made a tragi-comical observation this week, by pointing out an undeniable resemblance copy-pasting between Limbo of the Lost, and the slightly better known RPG The Elder Scrolls IV: Oblivion.


But it's not just Oblivion - as the above mock-up boxshot suggests. By now, thanks to the NeoGAF forumers and other perceptive gamers, more popular games and movies have been found to be the source of "inspiration" for Limbo of the Lost, which now stands accused of also stealing assets (or just strikingly similar ideas) from the likes of Thief 3, Diablo 2 (the UI as well), Unreal Tournament 2004, The Elder Scrolls III: Morrowind, Painkiller, the movie Pirates of the Caribbean (cinematics), the movie Spawn (cinematics)... and the list could probably go on and on, after a thorough inspection of the game's full version. Which may not bee too easy, considering this press release we received today from publisher Tri Synergy: (...)

>  Continue reading 'Limbo of the Lost, The Rip-off Thickens'...
Star Ocean 4 - the RPG prequel surprisingly previewed by Square Enix last Christmas - will be released (exclusively?) for the Xbox 360 console in 2009. According to Famitsu, the announcement was made at a recent Microsoft event in Japan, although some speculate that a delayed and enhanced PS3 version is all but inevitable - much like with Tales of Vesperia, another awesome looking Xbox 360 RPG confirmed for the PS3.

Following the event, Square Enix producer Yoshinori Yamagishi did make a comment regarding the game's exclusivity, but a clear conclusion is nowhere to be found at this time:
"We cannot announce anything on that. We can say that it will be released first [on the Xbox 360]. Whether we'll release it on the PS3 is undecided. We may release it, we may not."

The complete title of the game will be Star Ocean 4: The Last Hope, and the story will take place a few hundred years before the first Star Ocean. Below we posted some new high-res screenshots, and of course we couldn't miss this cool new trailer. Make sure you don't, either!


The self-professed, made-in-Taiwan future of free-to-play MMOs, to be more precise. This is how the German publisher Frogster announced its latest acquisition, Runes of Magic - a fantasy MMORPG originally developed by the Taiwanese studio Runewaker Entertainment under the title Radiant Arcana, which is already completed and currently in open-beta phase in China.


This definitely lends credence to Frogster's plans of releasing it before Christmas 2008 in Germany, and "soon afterwards" in English-speaking territories. But the rest of their communique isn't too convincing in regard to their earlier claim, about Runes of Magic being "the future". Just the usual set of features, topped by the promise of a "free2play, no monthly fees, free download" MMO. You can find them all listed on the Runes of Magic website, along with the game's story, various artworks, and a "beta infoletter". The first screenshots are just below this abstract from Frogster's announcement: (...)

>  Continue reading 'Runes of Magic, The Future Of Free MMOs'...

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