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F.E.A.R. 2: Project Origin
The spiritual sequel becomes the official sequel
F.E.A.R. 2: Project Origin
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Poor Jimi, he must be twisting and puffing in his grave right about now, to see what became of his musical legacy. As it turns out on CBC News (via Eurogamer), two of his songs - "The Wind Cries Mary" and a live version of "Purple Haze" - will be playable in the upcoming Guitar Hero: World Tour game, when it's released this autumn. And more will be added through downloads at a later time.

On the other hand, it was about time! Having several Guitar Hero games without the legendary Jimi Hendrix was a bit of a paradox. Even though, as EG points out, a cover of "Spanish Castle Magic" was previously featured in the series' first installment, and Guitar Hero III also had an avatar which looked a lot like him. Now, at last, he's officially denigrated.


Hey Joe, where you goin' with that Guitar Hero peripheral in your hand
As of today, the new president of Sony Computer Entertainment's Worldwide Studios (SCE WWS) is Shuhei Yoshida. "Who?!", you might ask for various reasons, and I wouldn't blame you. For various reasons. Luckily, for all of us ignorants who haven't been following Sony's constant leadership changes over the past couple of years up close and personal, they provided us with a quick bio of Yoshida-san, which we're generously copy-pasting below.
"Yoshida joined SCEI in 1993, and was one of the initial members in establishing the PlayStation business. He was appointed Producer of the Product Development Department in April 1996, and joined Sony Computer Entertainment America Inc. as Vice President of Product Development in April 2000, where he held various positions in product development, producing many global best selling franchise titles. In February 2007, Yoshida was promoted to Senior Vice President, US Studios, SCE WWS."

Commenting on the appointment, the group's CEO and president Kaz "Riiidge Racer" Hirai said that "SCE WWS will accelerate the software development for the PlayStation 3 and PSP platforms and vigorously expand the gaming market", under the leadership of Yoshida. Yeah, like, ganbatte!


Habemus President!
The salesmen from Sony Computer Entertainment are over-pleased with themselves, for their impressive achievement of having shipped over 50 million games from the Gran Turismo "racing and car-life simulator" franchise. And because they obviously did all the hard work themselves, they're barely mentioning the series' developing studio - Polyphony Digital - just once in their pompous communique.

The series began in late 1997, so the 50 million shipments, spread over a 10 years (and 4 months) timeframe, would average to nearly 5 million Gran Turismo games shipped every year; and presumably a very solid percentage of that sold, too. It would be interesting to see a similar figure from EA's Need for Speed franchise. Wanna bet which one would come on top?

For old times' sake, here's a list of all the Gran Turismo games and "prologues" released over the years:
Gran Turismo - December 23, 1997
Gran Turismo 2 - December 11, 1999
Gran Turismo 3 A-spec - April 28, 2001
Gran Turismo Concept 2001 TOKYO - January 1, 2002
Gran Turismo 4 Prologue - December 4, 2003
Gran Turismo 4 - December 28, 2004
Gran Turismo 5 Prologue - December 13, 2007

Oh, and a big-big personal thanks from Gran Turismo producer Kazunori Yamauchi, to all the fans out there. I've only been one for a year or so (since the NFS series is going nowhere fast), and I don't have a single shred of regret for switching over to Sony's team.
"I would really like to thank all the fans who have supported the Gran Turismo series over the years, for all their passion and love of the game. We’d like to continue making every effort to create cutting edge, high quality games, so that we don’t disappoint anyone’s expectations."
I have stopped thinking weird things about Japan and its inhabitants since I, myself, became obsessed with anything related to that place. Well, almost anything, their little 2D girls especially. We all know that place as a paradise for gamers, with people of all ages, be it youngsters, be it 80 years old dudes that run around in wheelchairs, playing like madmen every game they can possibly get their hands on.

A quick visit to the Kotaku website reveals some nice and interesting statistics regarding the Japanese grannies (you know, those nice old ladies which are supposed to cook a lot, and which provide their grandsons and granddaughters with endless advices regarding the meaning of life), and their time spent in front of a gaming console. From a “pool” of over a thousand obaa-sans, aged between 50 and 69, no less than 41.3 percent own a gaming console.

Not bad. Almost 13 percent are playing games frequently, be it puzzle games, study games or simulators, with a bit of love for action titles, also. So remember kids, next time you have to visit granny on weekends, think twice before rejecting such a kind offer. She might have just bought that awesomely fantastic God of War that you have been drooling on since September. For those who love numbers, here is a short list with the most common consoles that can be spotted in grandma’s living room:
Nintendo DS 65.5 percent
PlayStation (any model) 61.5 percent
Super Famicom (SNES) 36.5 percent
Famicom (NES) 28.2 percent
GameBoy (including Micro) 25.5 percent
GameBoy Advance 17.8 percent
Wii 17.6 percent
PSP 14.2 percent
Nintendo 64 12.8 percent
Sega Saturn 5.0 percent
Xbox (doesn't specify) 4.5 percent
Dreamcast 4.5 percent
Other 2.9 percent
For every guitar that Fender throws on the market, there is an idiot thinking he’s the next Yngwie Malmsteen. And it seems that, from now on, for every fucking Guitar Hero game released, there will be a band that will take advantage of it. Rumor has it that there will be no less than four Guitar Hero titles emerging in 2008, the first being dedicated to all-time favorite (not mine, but hey, I don’t hate them or anything) rock band, Aerosmith.

The game will be released this summer, more exactly in June, and will give the fans a chance to follow in the footsteps of their beloved idols, from the time they were a bunch of kiddies dreaming of greater glory, right until they got showered in cash and began to afford about any hooker they could lay their eyes upon. It seems that only Joe Perry, Brad Whitford and Tom Hamilton will be “playable” characters here, with Stevie-boy and Kramer-kun deciding to pass this one out.

To start all things straight (not that we would ever question their sexual orientation in any way), the ladies at Activision will be providing Guitar Hero III owners with Aerosmith’s hit “Dream On”, starting today, with the possibility of download being available until February 18. That means you have just about two days to get your hands on it.

So, Guitar Hero: Aerosmith will be available in June for all the platforms, developed by Neversoft (PS3, X360), Vicarious Visions (Wii), and Budcat Creations (PS2). Rock on, or something.

1UP scoop.

Copyright © Playkon 2008