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King's Bounty: Princess
An expansion to bury Heroes V deeper still
King's Bounty: Princess
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Not all of them, certainly, and particularly not the classic ones (Tie Fighter and Jedi Knight come to mind). But you have to admit, there have been plenty of crappy Star Wars games defecated by Lucasarts' corporate machine over the years. And the fear or such "mistakes" happening again still haunts fans to this day. So why would Star Wars: The Force Unleashed be any different? Well... what does your heart tell you?

What? No midi-chlorians coarsing through your veins? Too bad then, you'll just have to trust the game's producer, Cameron Suey, when he swears on Chewie's grave that The Force Unleashed won't suck - in an interview conducted by EuroGamer (via Kotaku). As far as we're concerned, we have no reason to doubt him, as we heard some great things about the game's Wii version demo'ed at GC 2008.

But still, why did those other Star Wars games suck, anyway? Because Star Wars is "such a great licence", it's "really easy to get excited about that and not set the bar high enough", Suey reckons. Whether it was this lack of ambition, or simply the usual greed that comes with all big licenses, it matters less now. We're just a couple of weeks away from the release of The Force Unleashed on September 19, and they'd better not fuck this one up!
Could be Star Wars: KOTOR III, could be a Star Wars MMO... could be anything, really, even a four-years old project which never saw - and maybe never will see the light of day. But for the sake of clix0rz, you'd be surprised to see how many people are willing to believe that these images are concept arts for Knights of the Old Republic 3, despite the fact that some of them seem to have been drawn back in 2004.

The artist behind them is James Zhang, a long-time collaborator of LucasArts, including on the previous KOTOR game, whose website is said to be the source of these concept arts. We've only selected the ones worth seeing below, but if you insist on checking all the uncovered sketches, you can start your journey from here.



Update: Gladius 2 was also spotted on James Zhang's website, before being removed from his list of past-and-present projects. So that makes two unconfirmed LucasArts sequels...
Yes, I admit, I've been shamelessly (though strategically) slacking for the past week, leaving my comrade to face the GDC madness on his own, while I turned my perverted eye to our flat-chested sister-website Animekon (some great new stuff there lately, by the way). But all good things must come to an end, so... back to gaming.

- Chief among our bypassed GDC news was the announcement of Gears of War 2, coupled with this teaser trailer teasing at a november 2008 release. CliffyB proclaimed that it's "going to be bigger, better and far more badass than the first one", with chainsaw duels and stuff. But no Gears of War comic after all.

- More recently, Motorstorm 2 was also revealed in a BBC article. It's "due out in time for Christmas and moves the action away from the desert locale of the original. Gamers will be able to race around a lush island environment, full of interactive vegetation". Interactive... vegetation. That's super. At least it will have 4-player split-screen.

- Still, the hottest topic these days remains EA's $2 billion bid on Take-Two, which was rejected, but will be taken under consideration once again on April 30, right after the release of GTA IV (not by coincidence). Meanwhile - new Take-Two details revealed.

- This year's Leipzig Games Convention might be the last one, as from September 2009 it could effectively be replaced by a new event called GAMESCom, to be held in Cologne, Germany. The Leipzig organizers are not amused, but still hope for a GC 2009.

- Telltale has just sent along the trailer for Sam & Max episode 204: Chariots of the Dogs, which is hereby officially unravelled. But where in the world is Carmen Sandiego Bosco? Find out in mid-March.

- The next Indiana Jones action game has gone into production. Yeah, just now. But you won't see me complain, since LucasArts spent more time with Star Wars: The Force Unleashed, which looks so cool in this GDC 2008 trailer.

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Offset Software, the guys who blew our mind with their Project Offset tech demos a couple of years ago (but kept mostly silent ever since) have been acquired by Intel. Five bucks to whoever can say what this will mean for their potential game. I'm clueless.

- Molyneux despairs at the "tragic" state of PC gaming, because "The Sims and World of Warcraft [are] sucking all the air out of the PC market". And I feel like I'm right in the ventilation duct, what with patch 2.4 coming up and everything... By the way, "Cliff's an idiot!".

- As of tomorrow, February 29, Phil Harrison is no longer the president of Sony Computer Entertainment Worldwide Studios. This week he resigned from Sony after 15 frustrating years with the company, leaving his warm chair to Kaz “Riiiidge Racer!” Hirai (who also remains President and Group CEO of SCEI). Where to next, Phil boy?
First checkpoint reached, yay! Every now and then (hopefully every day), we'll use a checkpoint like this to quick-save the stories that we wanted to write about in more detail, but could not do so due to various perturbing factors - booze, WoW and/or animes come to mind. We'll probably drop the intro, though, and skip straight to the one-liners.

- LucasArts president Ward steps down. Darth Vader lols. Yoda is not amused.

- Nintendo announces a new Cobalt/Black DS Lite. Needs more desu.

- Mercenaries 2: World in Flames delayed. Battlefield: Bad Company also delayed. And so is my Zul'Aman raid tonight. Needs more healers.

- Turok released on the Xbox 360 and PlayStation 3. Dinosaurs are still having difficulty procreating, this time due to stressful gunfire and castrating explosions.

- EA expects PS3 to outsell 360 in 2008. I expect the sun will rise again tomorrow.

- American McGee reveals a new "[Unreal Engine 3] based, big publisher, multi-platform, twisted tale project". Grimm half-way done. Alice is still insane. So is McGee.

Copyright © Playkon 2008