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| Three new Need for Speed games were announced today by Electronic Arts, leaving the gaming world - or at least the part of it that still has some common sense - in a blissful indifference, at best. While some might find the idea of a NFS threesome quite exciting, we dare question how EA will be able to churn out three quality titles in less than a year, after years of pushing the franchise down a steady slope.  Well, no use trolling over spilt booze, so let's get on with the news. As they say in the announcement, "we listened to the gamers when they told us they wanted a wider range of experiences" (big mistake!), so they're now ready to pop the cork off their new NFS games: Need for Speed Shift, Need for Speed Nitro and Need for Speed World Online. NFS Shift sounds like your run-of-the-mill racing game (think Race Driver: GRID for instance), and this first screenshot shows nothing spectacular, either. "A racing game built by racers for racers", "a level of realism never before seen in a Need for Speed title", "an incredible authentic and immersive driving experience", "a stunningly realistic first-person cockpit viewpoint", "an unrivaled sensation of racing at high speed" - the usual PR talk. The one true flicker of hope shines from the fact that it's being developed by Slighty Mad Studios, formerly known as Blimey (the guys behind GT Legends and GTR 2). NFS Shift is planned for release on the PC, Xbox 360, PlayStation 3 and PSP in autumn 2009. (...) Continue reading 'Need for Speed Does A Threesome'...
And here we have Square Enix's official Q1 2009 lineup, thanks to the guys at The Stick of Joy. Console owners, beware, your shopping spree just got a bit bigger. And also, translated into ENGRISH! * Star Ocean: Second Evolution (PSP / 6 Jan.): Being the remastered portable version of the interstellar -- and considered by some to be just plain stellar -- sequel. Features new voice work, new cutscenes and people crying in space. * Dragon Quest V: Hand of the Heavenly Bride (DS / 17 Feb.): Being the hitherto unlocalized entry in the venerable RPG series. Yes, Dragon Ball Z guy designed these characters too. * Star Ocean: The Last Hope (Xbox 360 / 3 Mar.): Being tri-Ace's long-awaited continuation of the science-fiction franchise. The subtitle implies that this is a big deal for the Xbox 360 in Japan. * Valkyrie Profile: Covenant of the Plume (DS / 17 Mar.): Being the third instalment in the respected Valkyrie Profile series. If you're looking for an explanation of the title, we're afraid you're plume out of luck.
So, the much anticipated, awaited and already hacked Nintendo Dsi has been released in Japan this Saturday. Nintendo, being a wary company (even in the Motherland) has only thrown on the market a number of 200.000 units, just to see how it goes. Well, it went extremely well, it seems, all the handhelds have been sold in a heartbeat. Just like a pantsu sale in Akihabara would go, actually. According to various websites that reviewed the product, both the image editing software and the browsing are a bit meh (which, eventually, will be fixed through updates, we hope), but both these features have great potential when it comes to future video games. How, we shall wait and see.  To fully make us wet in the pants, Nintendo also announced that it will launch a set of downloadable WarioWare games to fully demonstrate the console's capabilities in the near future. Sadly, both the American and European customers will have to wait for a regional release, since, you know, Japan is the only thing that matters. I will be eagerly awaiting my pink Nintendo Dsi next summer, so I can chase little girls with it in the bus station. Thanks, SlashdotSince we were previously talking about Japan, games, and various other things (actually, we always talk about Japan and various other things), let's take a look at some figures from the Tokyo Game Show, courtesy of Gameindustry.biz. It seems that this here event is set to break tons of records, including the number of games exhibited – no less than 879 titles, for every platform available. To get into even more details, we have around 19 percent DS games (actually, 18.7, but who's counting), 18 percent mobile games, and around 17.5 PC games. The top of the bottom is gloriously held by the Playstation 3, with a mere 3.5 percent.  And while we're here, let's get into genres. Most of the titles (around 20 percent) will obviously be action-adventure oriented (no wonder, kids seem to like easy stuff these days), with the roleplaying awesomeness of true gaming reaching only 9 percent, followed by simulation and puzzle titles. Veteran anime studio Ghibli is teaming up with game developer Level-5 (Dragon Quest VIII, Rogue Galaxy) for a new Nintendo DS game going by the name of Ni no Kuni: The Another World, or simply Ninokuni. It seems like a pretty cute-, albeit childish-looking fantasy RPG - as can be seen below - and it's scheduled for release in Japan during 2009. 
  You won't find much else about it on the official website, but the original announcement made in the latest Famitsu magazine does shed some light on what to expect from Ninokuni. Shameless copy-paste from Gamekyo (via AnimeNation) follows. - The animation in the game is all by Studio Ghibli. - Level-5's first 10th Anniversary product. - There will be a book bundled with the game filled with information on various magic crests and spell recipes. This 'Magic Master' book is something that the main character in the game has, and the player will need to refer to from time to time while playing the game. - There will be a console version of the game, but the hardware is not decided yet. - They want the console version to offer something different for people that have already played the DS version, the selection of the hardware will be based on which is most suitable for this purpose. - The exact same book will be packaged with the console version as well.
A very interesting move from Nintendo – the fellows of Kotaku just received a press release wich states that the Japanese company will be kindly skipping Leipzig’s Game Convention this year. The reasons are plenty – and not that, God forbid, GC would somehow totally suck ass, but because, well, “the country where the sun shines” (to quote an illiterate and extremely retarded ex-colleague of mine, who, sadly, is not dead yet) already hosts too many similar events that Nintendo has attended so far. And will probably do so even more, as the time casually passes by. And the results, being the positive results they are, convinced Nintendo to skip this year’s most awesome European gaming gathering. So, after E3, they will stick their heads back in their asses and return to Japan and their daily routine, because: 1. Japanese girls are the best. 2. Japanese girls look the youngest. 3. Local legislation is many times tolerant regarding doing various things to Japanese girls. 4. Akihabara. This decision should only last one year though. Not that there was any doubt about it, but the Naruto gaming franchise drags on, with the announcement of Naruto: Path of the Ninja 2 for the Nintendo DS (based on the second game in the franchise, Naruto RPG 2: Chidori vs. Rasengan). Like its predecessor, the sequel will be a role-playing game developed by Tomy Corporation and published stateside by D3 Publishing, promising to feature "an all-new original storyline, a huge roster of playable characters, an improved combat system and for the first time, exciting Wi-Fi battles". The release date is currently set for September 2008, and below are some more details about it, complemented by the first batch of screenshots. "Naruto: Path of the Ninja 2 is set to give players a portable outlet for their inner ninja this fall. A deep, original storyline will allow players to access 30 major characters from the series, from standards such as Naruto and Sakura to unlikely allies like the weapons-based Tenten. The improved and intuitive battle system will make it easy for even the newest fighters to get into the combat, using the DS Touch Screen to unleash devastating melee and jutsu attacks on any opponent foolish enough to get in their way. The new Squad Leader and Ninja Tag systems provide even more squad-building options, while the Wi-Fi multiplayer feature offers aspiring ninja the chance to take on challengers from around the world."      This right here is what's wrong with today's "gamers". How can a casual title like Mario & Sonic at the Olympics sell 5 (five!) million copies in just over three months, while games like [insert personal hardcore favorite] are barely struggling to make up for the tens of million bucks invested in their years-long development? And yet, it's happening right under our noses, as proudly announced by SEGA today. "With adored icons and fun game play, Mario & Sonic at the Olympic Games has shot to the top of the sales charts and is clearly resonating with the growing audience of casual gamers that want an engaging and accessible gaming experience," said Simon Jeffery, President and COO, SEGA of America. Grats to SEGA and everything, but this is just way too fucked up (... says a guy who's nuts about Wii Sports and can barely wait for Super Smash Bros. Brawl). I have stopped thinking weird things about Japan and its inhabitants since I, myself, became obsessed with anything related to that place. Well, almost anything, their little 2D girls especially. We all know that place as a paradise for gamers, with people of all ages, be it youngsters, be it 80 years old dudes that run around in wheelchairs, playing like madmen every game they can possibly get their hands on. A quick visit to the Kotaku website reveals some nice and interesting statistics regarding the Japanese grannies (you know, those nice old ladies which are supposed to cook a lot, and which provide their grandsons and granddaughters with endless advices regarding the meaning of life), and their time spent in front of a gaming console. From a “pool” of over a thousand obaa-sans, aged between 50 and 69, no less than 41.3 percent own a gaming console. Not bad. Almost 13 percent are playing games frequently, be it puzzle games, study games or simulators, with a bit of love for action titles, also. So remember kids, next time you have to visit granny on weekends, think twice before rejecting such a kind offer. She might have just bought that awesomely fantastic God of War that you have been drooling on since September. For those who love numbers, here is a short list with the most common consoles that can be spotted in grandma’s living room: Nintendo DS 65.5 percent PlayStation (any model) 61.5 percent Super Famicom (SNES) 36.5 percent Famicom (NES) 28.2 percent GameBoy (including Micro) 25.5 percent GameBoy Advance 17.8 percent Wii 17.6 percent PSP 14.2 percent Nintendo 64 12.8 percent Sega Saturn 5.0 percent Xbox (doesn't specify) 4.5 percent Dreamcast 4.5 percent Other 2.9 percent Here's a little something to wash away that sorrow of seeing the Wii version of Civilization: Revolution cancelled put on hold last month: 2K Games announced a release date for the latest chapter in Sid Meier's 17-years old series, on its remaining platforms. So, without further ado (but with plenty of screenshots below), the PS3, Xbox 360 and DS versions of Civilization: Revolution are to be released on June 6. Lovely, and now for the accompanying PR'ish game synopsis. "Built from the ground up solely for console and handheld gamers, Sid Meier's Civilization Revolution features fast-paced, pick-up-and-play action involving strategic global domination and history's most intrepid leaders, as well as a highly competitive multi-player experience. Sid Meier's Civilization Revolution brings the renowned Civilization franchise to consoles for the first time, delivering the vast re-playability and unmatched addictive gameplay that has become synonymous with the works of Sid Meier. New graphical touches and a streamlined interface will transport the Civilization franchise to a level that fans have never seen before."  (...) Continue reading 'Civilization: Revolution Dated, Screenshots'... |
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