Playkon
Play. Die. Respawn
Animekon
Anime news, trailers, gallery
Animekon
RSS
RSS
RSS
More stuff concerning Fallout 3 and it's soon-to-be Japanese release – and it doesn't look that good for our loli-loving friends out there. Especially not the ones who expected to enjoy he full gore compendium that is Fallout 3.

Several things will be missing, such as certain quests, or certain monsters (Ghouls come to mind), while the name of mobs and weapons have been... modified to respect Japan's rules in this area of expertise. Also, be prepared to experience less blood when you brutally convert an enemy into several little pieces of fresh meat.

Source.
We will not tell you if this game is worth it or not as a game, but we WILL tell you that it sucks as a Fallout game. But hey, if money-hungry Bethesda wouldn't have stamped that “Fallout” thing in the title, it wouldn't have sold so much, that's for sure. A recent press release from the company reveals that this Action/FPS title, that some people wrongfully call a “RPG”, has so far been doing pretty good on the market (as expected), with over 4.7 million units shipped worldwide.



That is, for all platforms it has been released for. PC, X360 and PS3. Not bad, actually. But, as I said, expected. Ah well, blame the new “casual” generation, I'm pretty sure that most hardcore Fallout fans are now extremely pissed off. I know I am. Not at the game itself, because it looks good, moves good, it IS a good action game, but just seeing it being called Fallout for absolutely no reason makes me sad.

Source.
“Hello, my name is Unimportant Person, and I represent Bigass Money-hungry Bethesda. I am here today to let you all know that, somehow, without the knowledge of our pure (in)-breed Hell Hounds (which, if I must say, are constantly watching over the company's treasury ), a copy of Fallout 3 was leaked, flushed and obliterated into the hands of criminal gamers that should be raped in the ass in prison. Of course, we had nothing to do with it. No, Sir.”


There we have it. Before launch, Bethesda's attempt at making the Fallout universe politically correct is already beeing played by some keen X360 users all around the world. Good for them. I still wonder how the hell this version got UNINTENTIONALLY (yeah, right) in the hands of some random users, and not the PC version. Because, you know, we are used to pirated PC stuff first.

The guys over at Tom's Games are thoroughly investigating the matter, while officials from Oblivilol's mommy and daddy are trying to figure out if this is the final release code, or some earlier build.
Now that Fallout 3 is Gold and ready to ship into stores soon, the dearly beloved folks at Bethesda decided to let us know what to expect, when it comes to hungry system resource management. So, if you are still childishly thinking this game will be any good, or, at least, that it will keep a minor portion of the REAL Fallout... touch, then feel free to admire its requirements, for the PC Version.

 (...)

>  Continue reading 'Fallout 3 System Requirements'...
We've been making a conscious effort to avoid any news related to Limbo of the Lost, the newly controversial adventure game developed by Majestic Studios (a.k.a. a group of old farts from Kent), and particularly to keep a safe distance from its appalling trailers. Up until now, that is. Because GamePlasma made a tragi-comical observation this week, by pointing out an undeniable resemblance copy-pasting between Limbo of the Lost, and the slightly better known RPG The Elder Scrolls IV: Oblivion.


But it's not just Oblivion - as the above mock-up boxshot suggests. By now, thanks to the NeoGAF forumers and other perceptive gamers, more popular games and movies have been found to be the source of "inspiration" for Limbo of the Lost, which now stands accused of also stealing assets (or just strikingly similar ideas) from the likes of Thief 3, Diablo 2 (the UI as well), Unreal Tournament 2004, The Elder Scrolls III: Morrowind, Painkiller, the movie Pirates of the Caribbean (cinematics), the movie Spawn (cinematics)... and the list could probably go on and on, after a thorough inspection of the game's full version. Which may not bee too easy, considering this press release we received today from publisher Tri Synergy: (...)

>  Continue reading 'Limbo of the Lost, The Rip-off Thickens'...
As we like to say, when we are actually sober and NOT disregarding other people’s opinions, “tastes may vary”. And they may vary a lot. Styles vary, also. Big time. So I tend to find it a bit strange when two big bad ass producers, like Bethesda Softworks, and the younger, much fresher, not yet infested with the “my idea is better than yours” syndrome, Splash Damage, decide to join forces, in an attempt to… well, to do some stuff. What stuff, we have yet to discover. They probably don’t have a clue about it, either.

It’s useless to mention what Bethesda is famous for, but I will restate what it will be Infamous for. Fallout 3. The game that, according to my awesome Nostradamic predictions, will suck so much ass that even the greatest ass sucker in the world will have to bow down and let others do his job. As for Splash Splashidy Splashie, their recent title, Enemy Territory: Quake Wars, along side with their very deep friendship with id Studios, says it all.

They obviously intend to do some serious business regarding the gaming industry, but the actual details regarding their future project will not be revealed as soon as it may seem. Let’s just hope for something big, something nasty, and for the love of God, please, no more Oblivion crap. Fallout 3: Oblivion Copycat is enough to fail for ten years to come, already.

Arigatou, 1UP.
When it comes to Fallout 3, there are certain things of notice: first, Bethesda got its hands on a license that virtually kicks ass: second, Bethesda has absolutely no idea how to create a RPG – and don’t make me prove to you that every fucking Elder Scrolls title was actually a FPS; third, there is a BIG Fallout community out there, demanding a game that will be at least as good as the Fallout 3 Beta (ed. - Van Buren), released by the former Black Isle guys so long ago.

Things are really sad when even the lead game designer for the current Bethesda FPS, casually named, I have no idea why, Fallout 3, says that the company itself doesn’t give a shit about the community’s suggestions. Sure, we will get 50% of Morrowind’s big sized world (unlike some other things that the developers have to offer), sure, we will have “open endings”, and other stuff that may actually attract casual players, but, Sir, we will certainly have no Fallout. Here’s what Emil Pagliarulo had to say:
That’s always the toughest question. You listen to the fans and respect their ideas, but once you start designing a game that they want to make specifically, then you can get yourself into trouble.

In other words, “we may get into trouble if we listen to you guys, create a hardcore game for the Fallout community to enjoy, and not listen to what our publishers tell us to do. And what cocks to suck”.

And certainly, the fact that Fallout 3 comes on various platforms, (probably) with optimizations as good as, let’s say, Resident Evil 4, also means that they don’t care at all. Go go, Bethesda, one more reason to hate you. And by that, I mean really hate you, I have a fellow priest that knows some incantations that will make your dicks smaller.

Read the rest of his bullshit here.

Copyright © Playkon 2008-2012