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| So, it looks like the pain inflicted by horrid game-to-movie adaptations will never stop. Not unless, of course, someone decides to murder would-be director Uwe Boll (a person for which, of course, we hold the utmost respect) and free the human evolution chain from its intermediaries. My bet is that you have witnessed, so far, the marvel and beauty provided by the first two Mortal Kombat movies - true artistic masterpieces, Oscar nominees and groundbreaking special effects whores, and by the same guess, I say you hated them. At least, in a certain “oh my fucking God, what the hell is this crap” way. But war... war never changes. Director Christopher "Mink" Morrison decided to pick up the remains of (what we have hoped to be) a dead and burried movie franchise and give it a go. Why not, he says, it can't get any worse than its predecessors, right? Right. So stay tuned for some (Un)Goro action in the near future, because the next Mortal Kombat will not continue the almost non-existent plot line set straight by the prequels, hell no, it will be a "re-envisioning of the Mortal Kombat franchise from top to bottom". Oh boy, and IMDB lists Christopher Lambert as Raiden. Again. I thought Lambert died of old age 20 years ago. Ah well, at least they'll probably get Batman to jerk off from his Gay-Mobile. 
Ubisoft sends along word that they will open a new internal development studio - their 18th, no less - over in Singapore. That's one step closer to Japan, so... ganbatte, Ubi-kun! The local technological infrastructure, thriving game-dev industry and friendly government were among the factors that favoured this decision, and I suspect so were other local delights (good food, hot chicks... again, not quite Japanese, but hopefully they'll get there, too).
The new Singapore studio will be located in Fusionopolis, "a state-of-the-art infocomms & media hub that is still under construction", and it should open for business early this summer. By the time it reaches its peak (years from now), the new team should become 300-people strong, under the training of an initial core team of Ubi veterans.
The boss? Olivier de Rotalier, currently the Director of Cost Control for Ubi's International Production studios. The goal? To develop titles for portable and home consoles. The poor thing has been rumoured as dying for too long, so Microsoft's Shane Kim finally took pity on it - and its potential fans - by confirming the cancellation of Cryptic Studios' Marvel Comics MMO, in an interview with MTV Multiplayer. "I'll confirm. Marvel and we have agreed to end development on the MMO. It was an amicable decision... It's just something that we felt that, for us and for them, it would be better if we ended development. Which is disappointing, because that had a lot of promise. But sometimes you have to make these decisions." In other words, the game sucked fireballs. Besides, you'd have to be insane to launch another MMO game in the next five-to-ten years. With WoW still going strong, what's the point? (yes, I'm gossiping about you, Conan!) - Red Faction III was confirmed during THQ's latest investors call. Exactly one year after CEO Brian Farrell practically said the same thing. Only this time, we know with relative certainty that it's developed for the PC, PS3 and Xbox 360. By Volition, duh. - Steam reaches 15 million accounts. For some odd reason, players keep making new accounts after getting their asses banned, or forget their password. Or username. - Activision confirmed various sequels for their top franchises, from Call of Duty, to Guitar Hero, Tony Hawk, Spider-Man, Bond and other kiddie games. Or we could've just said "Activision confirms Call of Duty 5", since we don't give a crap about any of the others. - The Club demo is out of for the PC. So is the full game, but only on the PS3 and Xbox 360 momentarily. Good luck clearing 2 GB for the demo! - "We at EA blew it" (with Bullfrog, Origin and Westwood). No, you didn't blow it. You fucked it up. You fucked it up!- Okami Wii is completely playable by now, but Capcom is still not giving a firm release date. March? Maybe. By the way, this game should've been made for the Wii from head start. - StarCraft II and WoW: Wrath of the Lich King also playable, if you can hold your breath until the end of June, and find your way inside Blizzard's Worldwide Invitational event from Paris. While we were busy putting the finishing touches on this shiny new website, some folks from Blizzard were having a laugh over in Los Angeles at the D.I.C.E. Summit, reminiscing various stories and their past failures. Fortunately, we'll never know just how bad those failed games were, since they were cancelled long before they could reach us. But we did find out what games exactly they cancelled - some of which 99.9% of humanity had no idea even existed at all, prior to seeing this list. - Games People Play - Crixa - Shattered Nations - Pax Imperia - Denizen - Warcraft Adventures - Nomad - Raiko The most dubious absence from that list is of course StarCraft: Ghost, which was clearly left out on purpose. So, in other words, it's still not dead and burried. Yep, Blizzard is "still in denial about that one”. Jeez, wake up and smell the fucking napalm already! Another absence spotted by Blizzplanet is Diablo II: Salvation, a brand which Blizzard abandoned back in 2005. And finally, that same story points to Gamespot's "lengthy article covering the D.I.C.E. event with quotes from Mike Morhaime and a few screenshots"... Umm, screenshots?! This may come as a shock to whoever wrote that story, but those are actually photos of something called real-life. You know, that thing we all have to face once in while, when we're out of booze and need to run down to the store. Speaking of which, brb. Usually, when people go missing (and of course, after shedding buckets of tears), the family starts blaming stuff for the sad occurrence. Like, aliens. Or drug addiction. Or the job openings in Spain for gathering strawberries (Romanian inhabitants only). But the good old citizens of the U.S. of A. are constantly finding new reasons for why their beloved tend to vanish into thin air, even without the need of Flash Powder - this time around, Call of Duty. Yes, Eric Hall went missing about one week ago. He was a retired U.S. Marine, who seemed to have certain issues after all the mumbo-jumbo he’d seen in Iraq (watching his best friend getting awesomely decapitated right next to him, and various other things). Playing Call of Duty did not ease things, according to his family. More, even, they think that Infinity Ward’s exquisite FPS is to blame for... triggering certain emotional imbalances. While I do hope they will find him soon in perfect (mental) condition, these cheap accusations amuse me, greatly. People stopped blaming Canada already, or did I miss something? R.T. - Finding a U.S. Marine veteran that went missing on his own accord... Good luck with that.The 11th annual Interactive Achievement Awards ended up as most of us would have expected - with titles like Call of Duty 4, Bioshock or Orange Box greedily munching down the top rewards. Las Vegas, booze, naked chicks and the D.I.C.E. Summit - gotta have them all! Now let’s see what those enlightened minds from over the big fat and full of smelly fish ocean had in store for us mortals: - Game of the Year: Call of Duty 4 - Console Game of the Year: Call of Duty 4 - Computer Game of the Year: The Orange Box - Outstanding Innovation in Gaming: Rock Band - Handheld Game of the Year: The Legend of Zelda: Phantom Hourglass - Massively Multiplayer Game of the Year: World of Warcraft: Burning Crusade - Cellular Game of the Year: Skate - Role-Playing Game of the Year: Mass Effect - Racing Game of the Year: Motorstorm - Outstanding Achievement in Game Design: Portal - Adventure Game of the Year: Super Mario Galaxy - Sports Game of the Year: Skate - Strategy/Simulation Game of the Year: Command and Conquer 3 - Action Game of the Year: Call of Duty 4 - Family Game of the Year: Rock Band - Outstanding Achievement in Animation: Assassin's Creed - Outstanding Achievement in Art Direction: BioShock - Outstanding Achievement in Visual Engineering: Crysis - Outstanding Character Performance: Portal - Outstanding Achievement in Story Development: BioShock - Outstanding Achievement in Game Play Engineering: Portal - Outstanding Achievement in Online Game Play: Call of Duty 4 - Downloadable Game of the Year: Puzzle Quest: Challenge of the Warlords - Outstanding Achievement in Original Music Composition: BioShock - Outstanding Achievement in Soundtrack: Rock Band - Outstanding Achievement in Sound Design: BioShock Law breakers and enforcers alike, you should all know that the girls at Take Two have finally made up their minds about a release date for the much anticipated Grand Theft Auto IV. Finally, as in... yet again. Last time we’ve heard from them, the game was bound for release somewhere between February and April - and now it seems they have nailed it down to April 29. Well, at least according to the optimistic guys behind The Stick of Joy. Have fun stealing cars in the virtual world, I’m pretty sure it’s a huge training ground for the real-life thing. Duke Nukem has been serving the dark will of Persian kings for hundreds of years, and we all know that bitch likes to linger around, comfortably, while the entire gaming community is doomed to lick 3D Realms' ass with high expectations. I’ve personally learned my lesson by now - a game will be delayed even if the CEO swears on his mother’s pink lipstick otherwise, and a game will be a trukload of crap even if it is powered by Unreal - over nine thousand - Engine. But others like to feed the trolls. Let’s take for example Dallas Business Journal, whose Staff Writer S.C. Webster is absolutely positive that Duke Nukem Forever will hit the shelves in late 2008, even if Scott Miller himself suggests, in a friendly e-mail exchange, that 3D Realms hasn’t made any official statements regarding this issue. Actually, about this casual deadline, Miller hints at some possible delays (oh noez!), probably because they are pushing the title onto the next-gen consoles, as well. So, the point is, we still have no launch date confirmation. And we still have people over the Internet hyping this game more than they should.  - The reason why 2K Games cancelled Civilization Revolution for the Wii is now elucidated. The reason why MTV writes about games remains a mystery. - Devil May Cry 4 (PS3, Xbox 360), Assassin's Creed DS, Sins of a Solar Empire and others are releasing this week. Next week, Duke Nukem Forever. Or when it's done. |
Checkpoint: Crysis, StarCraft II, Dark Sector
Checkpoint: The Sims 3, Spellborn, Audiosurf
Checkpoint: Red Alert 3, Delays, Demigod
Checkpoint: Wii, GTA IV, MGS 4, EA, Releases
Checkpoint: Gears of War 2, Motorstorm 2, Take 2
Checkpoint: Releases, The Witcher, Second Life
Checkpoint: Fallout 3, The Sims 3, Aion, Naruto
Checkpoint: Red Faction 3, Aliens FPS, X360 Fails
Checkpoint: FF XI, Jack Keane, PS3
Checkpoint: Smash Bros. Wii, DMC4, Sam & Max
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