There's always been this rumour flying around, that in space, no one can hear you scream; which of course is utter nonsense. Just take a look at some of Hollywood's highly-scientifical productions, like Star Wars, Star Trek and the likes - or better yet, CCP Games' EVE Online MMORPG. The game's universe may have been pretty silent so far, but soon enough everyone will hear you scream when your precious spaceship is blown to oblivion!
As announced during last week's E3, CCP Games and Vivox have partnered in order to bring real-time, in-game voice communication to subscribers of EVE Online. As the result of a technology integration agreement between the two companies, Vivox will provide CCP with game-embedded voice communication services customized for and integrated into EVE.
"EVE players will be able to speak with each other in-game, create audio conference channels for their gang, corporation or alliance, and start, leave or rejoin voice conversations during game play without impacting game performance. On-screen indicators will show the gamer which channels are monitoring audio communications and which player within a channel is speaking. Players will also have moderator privileges to kick, mute, ban and un-ban other players, all synchronized with the rights of existing EVE moderator and user roles."
So say farewell to those third-party applications voice servers. And don't forget to keep your hopes up for EVE's upcoming second major expansion - The Path to Kali.
(N.B. Archive text, links removed)