Well, well, well, look who decided to join the PC party! Lost Planet: Extreme Condition quickly became one of the most popular multiplayer action games on the Xbox 360, having already topped the 1 million sales mark since its release in January, and it could soon enjoy a similar success on the PC. As some of us have been hoping for, Capcom announced at the Gamers Day event in San Francisco that they are working closely with nVidia to make the best of this upcoming PC version... at least from a graphical standpoint.
As detailed on Gamasutra, Lost Planet is being optimized to use the DirectX 10 technology - which will *not* be required, though, so we're safe [from Vista]. They also received word from nVidia that the game will feature "Extreme High Definition" (XHD) support, with resolutions up to 2560x1600, as well as "advanced special effects, and improved lighting and shadows".
All right, so we're sure that it will look great and everything. But will it play just as great - that's what we're eager to find out. So far, Capcom doesn't seem to be putting too much effort into adapting this port for PC gameplay: according to Gamespot, at Gamers Day the company also unveiled its "Internal Framework", "a development system which will allow a single game to be developed for multiple platforms simultaneously from the get-go". So expect the gameplay to be very, very similar to the console version (as usual with Capcom's PC ports). Which, by the way, may (or may not) include a future PS3 version.
A Capcom rep offered only vague statements in this regard, and he also wouldn't confirm a Lost Planet sequel at the time. He did however imply it, sort of, by admitting that "We're definitely proud to have a new IP, and there will be more on Lost Planet for sure". So for now let's stick to the facts: Lost Planet is coming to the PC this June, for $39.99 and with downloadable "content updates". Hopefully not just patches...
(N.B. Archive text, links removed)