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F.E.A.R. 2: Project Origin
The spiritual sequel becomes the official sequel
F.E.A.R. 2: Project Origin
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I'm pissing in the wind, just pissing in the wind, what a wonderful feeling, my e-peen is happy again... Just when we thought we had finally gotten away from all those silly "make / don't make that [X game sequel]", "close / don't close that [Y studio]" petitions... something new comes along. A boycott, no less! A boycott against the holy mother of monopolistic corporations - Microsoft - and all the developers and publishers jumping the Games for Windows Live bandwagon. Sort of a PC Gaming Axis, to combat the evil (?!) PC Gaming Alliance, and gas all the new-age untermenschen who don't agree that online PC gaming should be free. Sieg Heil!

As much as we cherish our fragging memories from the good old LAN parties with Doom 2 and Quake, we no longer live in the '90s, nor does the rest of the gaming world. Well, except for a select few, like the ones mentioned above - with their inspiring futile Boycott Games for Windows - Live initiative. Do they have a point? Sure. Should the Windows Live [gold] service be free? Sure. Should Halo 2 be natively playable on Windows XP? Sure. Should lolis be legal? Sure. But hey - there's not much we can do about any of these, no matter how many clicks we give. And God knows we keep clicking for lolis like madmen!
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