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Ok, so Assassin’s Creed may have rocked some people’s worlds, but it’s sure as hell it didn’t rock my PC just yet. The incoming computer version, which *should* be up and running at the end of March, is said to use tons of DirectX 10 features, according to Charles Beauchemin, Ubisoft’s Technical Lead.

Even so, we won’t be seeing any visual difference between DirectX 10, DirectX 9, or any other X, be it direct or indirect, for that matter. The game only uses Shader Model 4 to provide us with increased performance. In other words, it goes something like this:
Charles Beauchemin: DirectX 10 enables us to make fewer calls to the API to perform the same actions. Therefore, it will be possible for the drivers to make optimizations making the game faster without any change to the game engine. Since most of the DX10 drivers are still young, we can expect a lot of gain to come from the optimization of these drivers.

The whole story.
Tags:  PC, action, Ubisoft
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