As you may (or may not) know, Gas Powered Games is the company responsible for pretty well marketed titles, such as Dungeon Siege or Supreme Commander. Just by playing 10 minutes of the latter, you’ll know that it is not your average, casual strategy – on the contrary, it’s more like a worthy successor for Total Annihilation. So it’s pretty much hardcore stuff.
Sadly, events such as GDC tend to reveal a lot of things from behind the scene, things like “hi, we are money hungry bitches that will suck it up from any type of gamer just to get a few bucks”. The dude in charge of Gas Powered Games, Chris Tayor, held a select meeting at the Convention, in which he revealed that his studio is currently targeting the more casual population of the gaming phenomenon, such as people playing the likes of Peggle, and that his employees are working like slaves to provide us with such kind of games.
"I'm curious about how to get a game out to the 200 million people that have been downloading Peggle and all of these 'match three' games. That's what I'm going after. I've been cooking something up,"
While I do understand that there are more retarded and narrow minded people out there than smart ones, and while I also understand that a marketing target of 200 million is a dream came true for any respected developer, casual gaming is pretty much starting to fuck up the whole industry. For any gender. We’ll end up playing titles with absolutely no real depth in no time at all, if more and more developers start to hug casual gaming like this. At least hug your fucking little sister, it’s more… worthwhile.
GamesIndustry scoop.